Weather Scenarios

Weather Scenarios can be seen as presets, which the system blends between. Common weather scenarios are Clear Sky, Clouded and Heavy Rain. There are 8 predefined weather scenarios, but users can add custom weather scenarios if they prefer.

  • Selected Weather Scenario
    • The currently selected and previewed weather scenario. This is also the scenario that the game will start with.
  • Custom Weather Scenario to Use
    • When Selected Weather Scenario is set to Custom, this will refer to the array element of the Custom Weather Scenarios below.
  • Custom Weather Scenarios
    • Custom weather scenarios defined by the user.
  • Pre-defined Weather Scenarios
    • These weather scenarios are predefined, but the settings of each of them can be tweaked here. The different weather scenarios are:
      • Clear Sky
      • Medium Clouded
      • Clouded
      • Medium Rain
      • Heavy Rain
      • Thunder Rain
      • Thunder Storm
      • Foggy

 

Weather Scenarios Details

Each Weather Scenario has several properties to set. These properties are all unique for a single weather scenario, so that big differences between scenarios can be achieved.

These properties are:

General

  •  Name
    • The name of the preset, mostly used for debugging
  • CloudsFill
    • Amount of clouds in the preset

 

FogDay

  • Density
    • Fog density during day time
  • HeightFalloff
    • Fog height falloff during day time
  • MaxOpacity
    • Maximum fog opacity during day time
  • StartDistance
    • Fog start distance during day time
  • Height
    • Height of the fog to start during day time. The height is relative to the sky actor location
  • FogColor
    • Color of the fog during day time

 

FogNight

  • Density
    • Fog density during night time
  • HeightFalloff
    • Fog height falloff during night time
  • MaxOpacity
    • Maximum fog opacity during night time
  • StartDistance
    • Fog start distance during night time
  • Height
    • Height of the fog to start during night time. The height is relative to the sky actor location
  • FogColor
    • Color of the fog during night time

 

Rain

  • Rain Amount
    • Amount of rain for this weather scenario
  • Rain Density
    • Density of the rain

 

RainDay

  • RainFogDensity
    • Extra fog density to be applied to the fog during day time
  • RainColor
    • Color of the rain during day time
  • FogColor
    • Color of the extra fog during day time

 

RainNight

  • RainFogDensity
    • Extra fog density to be applied to the fog during night time
  • RainColor
    • Color of the rain during night time
  • FogColor
    • Color of the extra fog during night time

 

Lighting

  • SkyLightIntensity
    • Global Intensity of the skylight
  • SkyLightIntensityNightDay
    • Multiplier of the skylight intensity during night (X) and day time (Y)
  • MaxSunLightIntensity
    • Sunlight intensity of the weather scenario
  • MaxMoonLightIntensity
    • Moonlight intensity of the weather scenario

 

Dynamic Weather Options

  • Weight
    • Weight of this weather scenario. The higher this number, the more likely this weather scenario is to be picked. A weather scenario with a weight of 10 is 10x more likely to be picked randomly than a weather scenario with a weight of 1.
  • MinMaxTransitionTime
    • The minimum and maximum time (In minutes) for the weather scenario to blend to. A random number will be picked. This time is affected by the cycle speed.

 

Thunder

  • Enabled
    • Enable lighting flashes and thunder sounds for this weather scenario
  • Intensity
    • Intensity of the thunder flashes
  • MinMaxDelay
    • Minimum and maximum delay between lighting flashes.

 

Temperature

  • Temperature Difference
    • Temperature difference that this weather scenario will cause. This can be positive or negative. For example, bright sunny weather scenarios can cause a temperature difference of 5, while cold rainy days could cause a temperature difference of -5. This means that it will be 5 degrees warmer than average, or 5 degrees colder. Temperature differences uses the same temperature measurement scale as defined in the basic settings. (Celsius, Fahrenheit or Kelvin).