Installation for Unreal Engine 5

EasySky V2 is created in Unreal Engine 4, but supports Unreal Engine 5 completely. Installation is not difficult, but a little bit different than Unreal Engine 4, as Epic Games does not support a marketplace for Unreal Engine 5 yet. There are 2 ways of installing EasySky V2 for Unreal Engine 5.

  • Use a stock engine of Unreal Engine 5
  • Compile the plugin from source

Both methods are described on this page. The first part needs to be done for both options.

Install Unreal Engine 4

First, you will need to have Unreal Engine 4 in order to get EasySky V2 on your computer. You will need to download either one of these 2 versions:

  • 4.26
  • 4.27


After installing the engine, follow these steps:

  • Get the plugin from the Unreal Marketplace
  • Open the Epic Launcher, navigate to the Library tab, and scroll down to your Vault. Search for EasySkyV2 and click on Install To Engine



  • Install the plugin to the downloaded Engine


Copy the plugin to Unreal Engine 5

Now we are going to copy the plugin files to the project of Unreal 5. If you don’t have a project yet, then make one first. Then follow these steps:

  • Navigate to your Unreal Engine 4 folder. If you don’t know where to find it, it’s most likely located in C:/Program Files/Epic Games
  • Find the plugin in the engine version you installed the plugin to. For example, if you installed the plugin for Unreal Engine 4.26, take a look in the folder:
    Epic Games/UE_4.26/Engine/Plugins/Marketplace/EasySkyV2
  • Copy this entire folder (EasySkyV2)
  • Navigate to your Unreal Engine 5 project (Create one first if you haven’t done so yet)
  • Paste the folder into your Project folder/Plugins. If the Plugins folder does not exist yet, make one. Make sure the folder structure of the root of your project looks like this:


There are now 2 options of installation, please choose that one that’s applicable for your project.

Use UE5 stock engine (Early Access 2)

  • Remove the Binaries and Intermediate folder.
  • Download the pre-compiled UE5 binary files from here. (Early Access 2)
  • Place the content of the zip file into the root of your project folder. It will prompt you to overwrite files, click yes if it does so.
  • Now you can launch your project and start using EasySky V2 in your UE5 project.

Compile from source

You can also compile EasySky V2 from source for UE5 yourself. In order to do so, just follow the first copy steps from the previous chapter, but don’t remove the binaries and intermediate folder.

Then, regenerate the visual studio files and launch the project in visual studio.

Now compile your project as you normally would. It should automatically update the binaries for EasySky V2.