Welcome to the EasySky V2 homepage. EasySky V2 is a plugin for Unreal Engine 4.
This Multiplayer Ready Dynamic Day Night Cycle can be found in the UE4 Marketplace.
Most recent documentation and update notes:
- Added Load and Save functions
- Fixed some missing pins in the “MakeWeatherScenarioFromCurrentSettings” function
- Added load/save and speed increase/decrease examples to the example map
Older releases:
- Added UE 5.2 support
- Small bugfixes
- Fixed bug with dedicated server builds
- Added BP_TemperatureVolume blueprint
- Added temperature volumes
- Cleaned up Puddles_Func function
- Added Temperature preview post-process material
- Fixed White card effect visible when lightning flashes. (UE 5.1+ only)
- Added floor collision level for rain and snow. For example when you don’t want rain/show under sea level.
- Added better Occlusion Actors debugging (Debug -> Debug Print Occlusion Actors)
- Added temperature debug print type
- Added Snow increase speed parameter to control how fast snow starts to form and melt
- Fixed star rotation to be more realistic.
- Removed Win32 support (Legacy as of UE 5.03)
- Updated ExampleMap with temperature volume examples
- Fixed issue with thunder lighting not working.
- Removed log errors about WBP_Date.
- Small fixes to the example map.
- Added support for UE5 version Preview 2.
- UE5 binaries have been updated to the latest version.
- The moon is no longer translucent in the shadow side.
- Stars can now rotate.
- UE5 binaries have been updated to the latest version.
- Fixed crash when using button to add snow function to materials
Version 1.0 Release ( 26-11-2021)
- Initial release of EasySky V2